Miscellanous Projects

a very yellow chick looking down
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Imperial Grace Trailer

The Game

Imperial Grace is a VN-Otome style game about being a badass Imperatrice, having the fate of your country in you own hands, and falling in love with enticing characters.

My Work

I was brought to Imperial Grace to create a trailer that would highlight the visual novel aspects of the game as well as the management gameplay. I worked closely with the game lead, Ayael, to be sure that I fully understood what Imperial Grace was about and that I was fully able to showcase the game fully.


The main challenge was to keep static elements interesting and marketable. I'm happy that I was able to put forward the gorgeous art of this game.

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Interflora Ad

The Company

Interflora is an international flower delivery service, leader of the market in France.

My Work

This musical animated advertisement was the final year project of my Motion Design Bachelor. The main goal was to create a video promoting any company. I chose Interflora to focus on the stories behind each flower bouquet, because I wanted to offer a narrative experience to the viewer.

I pitched 12 short stories that could be interesting, did visual research for 3 of them, storyboarded 2 and animated this final film. If this project had a proper production, the goal would have been to animate all 12 pitches to create a fully fletched campaign about flowers and the emotions they help to convey.

A concept art of two clowns, one in colorful clothes with watercolor style, and another dressed in black and white, white make-up with a sad look on their faceA concept of an interflora truck coming out of some smoke. most of the picture is in black and white tones except for the interflora logo and the headlights of the truck
Concept art of a child ballerina, in black and white except for the ballerina shoes and clothes, and the flower in their hair.A concept for the bouquet, colorful flowers wrapped in black paper with Interflora's golden logo on it.
Page 2 of the storyboard for the Interflora Ad
Page 1 of the storyboard for the Interflora Ad
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Sprout Planet

The Game

Sprout Planet is a small cute mobile game, about helping a planet to grow without hurting it.

My Work

Sprout Planet was created for the GameJam Crée Le Jeu. The goal of our small team of two was to create a small anticapitalist tapping game.
We designed Sprout Planet to be a learning experience about letting things grow.

If the player taps too much, the planet strains and dies, but if the player taps too little, the planet goes back to sleep. The player has to pay attention in order to take care of this little planet and letting it grow to its full potential.

I designed everything visual when it comes to Sprout Planet, from the cute design of the planet to the different environments that grow on it.

Some screen of Sprout Planet, showing the variety of environment of the planet, along with the Game's homescreenSome screens of Sprout Planet, showing the evolution when the player taps on the planet too much